[I2S1] ======>
You ask to see the goods just as you finish whipping up Karen's order to the best of your ability so you can get started on Bones, but he just takes hers instead.
He hands you a map of the hotel in return, marked down with a number of probabilities you're going to be running through in order to make it to the Green Room. He'll set you up with a door right quick once he returns to the source. Make sure to keep your tracks fresh. You're going to have company, and they need to know their way around.
Try to not break any of the logic in these probabilities too hard before they get here, he adds. That's going to be their job. Bones then goes back from whence he came.