METATRON: the communicator is responsive to user input, so feel free to customize it to your needs whenever you wish.
METATRON: we used to have players make their own devices, but it was a bit cumbersome and tedious... even if the personal touches did make things pop.
METATRON: our particular situation, however, leaves us with no time to waste, so the process was streamlined.
ARCJEC: XDXD Seems counterintuitive. Isn't your game supposed to be all about that hyper-personalized, immersive player experience? XDXD
METATRON: there's a difference between dictating and gently nudging an experience forward.
METATRON: go on, try pushing the red button to see what i mean.